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Storm Dash: Breaking news

Well, it feels good to write here. After a month we can share you share some with news with you share some news with you. The game has been in regular development. Slowly, but surely are we going to publish it. About where to publish it, we currently have no plans on. But anyway, let's get to see some of the fresh sachen:

  • We started to employ JavaScript next to gDevelop code. 
  • Implementing purchasable powerups, which can be used during gameplay (only one though). More to most likely come.
    • Striking the ground which creates earthshake, which in turn causes the droplets to bounce back into the clouds.
    • Speed dashing, that gives the character a little sideways thrust while moving.
    • Droplet repelling, that... repels the droplets from character.
    • Have a look at the concept arts drawn by me:



    • And a look at the state they are currently implemented at:

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  • How do you like the new shop by the way? The thing is that there are 2 shop screens. You will probably be able to choose the one that attracts you, but let me show the other one to you.
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  • Some new settings
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  •  Credits page (ignore the music, just listening to some chilling shit)
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 maybe that's it. Release is appcroaching.

(editor's note, at 2025. oct. 24.: I replaced the concept art image) 

1 comment:

Vargánya Művek said...

The concept art picture is gone, I will replace it on Monday.