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Happy new year! The final countdown begun.

Good day fellow reader. We wish you a happy new 2026. year!

Just like the title said, our Storm Dash is assumably approaching its first release. We held an internal voting session, which was to decide, where do we want to publish our game. Both Steam and Itch.io had a 50%-50% ratio made by 4 votes. So, guess we will release the game on both surfaces (just like a certain another game where you have to stop a pansexual antropomorphic fish, while 3 kingdoms are backing you up; guess the game's name, it's one of the author's favourites btw).

We will not drop new screenshots, since practiccaly, the look of the game hasn't changed since October. BUT, we have an awesome soundtrack.
Other changes include removing the saving feature (which previously was applied for handling the record waves on different difficulty levels; saving the money amount; and storing the items that the player has bought); giving the Guarding ability cooldown so as to not be able to abuse it severely; and other small stuff.